OpenShot Audio Library | OpenShotAudio  0.3.0
juce_events.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2017 - ROLI Ltd.
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  The code included in this file is provided under the terms of the ISC license
11  http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12  To use, copy, modify, and/or distribute this software for any purpose with or
13  without fee is hereby granted provided that the above copyright notice and
14  this permission notice appear in all copies.
15 
16  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18  DISCLAIMED.
19 
20  ==============================================================================
21 */
22 
23 
24 /*******************************************************************************
25  The block below describes the properties of this module, and is read by
26  the Projucer to automatically generate project code that uses it.
27  For details about the syntax and how to create or use a module, see the
28  JUCE Module Format.txt file.
29 
30 
31  BEGIN_JUCE_MODULE_DECLARATION
32 
33  ID: juce_events
34  vendor: juce
35  version: 5.4.7
36  name: JUCE message and event handling classes
37  description: Classes for running an application's main event loop and sending/receiving messages, timers, etc.
38  website: http://www.juce.com/juce
39  license: ISC
40 
41  dependencies: juce_core
42 
43  END_JUCE_MODULE_DECLARATION
44 
45 *******************************************************************************/
46 
47 
48 #pragma once
49 #define JUCE_EVENTS_H_INCLUDED
50 
51 #include <juce_core/juce_core.h>
52 
53 //==============================================================================
58 #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_BACKGROUND_TASK
59  #define JUCE_EXECUTE_APP_SUSPEND_ON_BACKGROUND_TASK 0
60 #endif
61 
62 #if JUCE_EVENTS_INCLUDE_WINRT_WRAPPER && JUCE_WINDOWS
63  // If this header file is missing then you are probably attempting to use WinRT
64  // functionality without the WinRT libraries installed on your system. Try installing
65  // the latest Windows Standalone SDK and maybe also adding the path to the WinRT
66  // headers to your build system. This path should have the form
67  // "C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\winrt".
68  #include <inspectable.h>
69  #include <hstring.h>
70 #endif
71 
72 #include "messages/juce_MessageManager.h"
73 #include "messages/juce_Message.h"
74 #include "messages/juce_MessageListener.h"
75 #include "messages/juce_CallbackMessage.h"
76 #include "messages/juce_DeletedAtShutdown.h"
77 #include "messages/juce_NotificationType.h"
78 #include "messages/juce_ApplicationBase.h"
79 #include "messages/juce_Initialisation.h"
80 #include "messages/juce_MountedVolumeListChangeDetector.h"
81 #include "broadcasters/juce_ActionBroadcaster.h"
82 #include "broadcasters/juce_ActionListener.h"
83 #include "broadcasters/juce_AsyncUpdater.h"
84 #include "broadcasters/juce_ChangeListener.h"
85 #include "broadcasters/juce_ChangeBroadcaster.h"
86 #include "timers/juce_Timer.h"
87 #include "timers/juce_MultiTimer.h"
88 #include "interprocess/juce_InterprocessConnection.h"
89 #include "interprocess/juce_InterprocessConnectionServer.h"
90 #include "interprocess/juce_ConnectedChildProcess.h"
91 #include "interprocess/juce_NetworkServiceDiscovery.h"
92 
93 #if JUCE_LINUX
94  #include "native/juce_linux_EventLoop.h"
95 #endif
96 
97 #if JUCE_WINDOWS
98  #if JUCE_EVENTS_INCLUDE_WIN32_MESSAGE_WINDOW
99  #include "native/juce_win32_HiddenMessageWindow.h"
100  #endif
101  #if JUCE_EVENTS_INCLUDE_WINRT_WRAPPER
102  #include "native/juce_win32_WinRTWrapper.h"
103  #endif
104 #endif