openshot-audio  0.1.6
juce::TimeSliceThread Member List

This is the complete list of members for juce::TimeSliceThread, including all inherited members.

addTimeSliceClient(TimeSliceClient *client, int millisecondsBeforeStarting=0)juce::TimeSliceThread
getClient(int index) const juce::TimeSliceThread
getCurrentThread()juce::Threadstatic
getCurrentThreadId()juce::Threadstatic
getNumClients() const juce::TimeSliceThread
getThreadId() const noexceptjuce::Threadinline
getThreadName() const juce::Threadinline
isThreadRunning() const juce::Thread
moveToFrontOfQueue(TimeSliceClient *client)juce::TimeSliceThread
notify() const juce::Thread
removeTimeSliceClient(TimeSliceClient *client)juce::TimeSliceThread
run() overridejuce::TimeSliceThreadvirtual
setAffinityMask(uint32 affinityMask)juce::Thread
setCurrentThreadAffinityMask(uint32 affinityMask)juce::Threadstatic
setCurrentThreadName(const String &newThreadName)juce::Threadstatic
setCurrentThreadPriority(int priority)juce::Threadstatic
setPriority(int priority)juce::Thread
signalThreadShouldExit()juce::Thread
sleep(int milliseconds)juce::Threadstatic
startThread()juce::Thread
startThread(int priority)juce::Thread
stopThread(int timeOutMilliseconds)juce::Thread
Thread(const String &threadName)juce::Threadexplicit
ThreadID typedefjuce::Thread
threadShouldExit() const juce::Threadinline
TimeSliceThread(const String &threadName)juce::TimeSliceThreadexplicit
wait(int timeOutMilliseconds) const juce::Thread
waitForThreadToExit(int timeOutMilliseconds) const juce::Thread
yield()juce::Threadstatic
~Thread()juce::Threadvirtual
~TimeSliceThread()juce::TimeSliceThread