31 #ifndef OPENSHOT_HUE_EFFECT_H 32 #define OPENSHOT_HUE_EFFECT_H 34 #include "../EffectBase.h" 40 #include "../KeyFrame.h" 56 void init_effect_details();
79 std::shared_ptr<Frame>
GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
83 void SetJson(std::string value);
Keyframe hue
Shift the hue coordinates (left or right)
This abstract class is the base class, used by all effects in libopenshot.
Hue()
Blank constructor, useful when using Json to load the effect properties.
Json::Value JsonValue()
Generate Json::JsonValue for this object.
std::shared_ptr< Frame > GetFrame(std::shared_ptr< Frame > frame, int64_t frame_number)
This method is required for all derived classes of EffectBase, and returns a modified openshot::Frame...
void SetJson(std::string value)
Load JSON string into this object.
std::string PropertiesJSON(int64_t requested_frame)
This class shifts the hue of an image, and can be animated with openshot::Keyframe curves over time...
void SetJsonValue(Json::Value root)
Load Json::JsonValue into this object.
std::string Json()
Get and Set JSON methods.
This namespace is the default namespace for all code in the openshot library.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time...