31 #ifndef OPENSHOT_SATURATION_EFFECT_H 32 #define OPENSHOT_SATURATION_EFFECT_H 34 #include "../EffectBase.h" 43 #include "../Exceptions.h" 45 #include "../KeyFrame.h" 46 #include "../ReaderBase.h" 47 #include "../FFmpegReader.h" 48 #include "../QtImageReader.h" 49 #include "../ChunkReader.h" 64 void init_effect_details();
86 std::shared_ptr<Frame>
GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
90 void SetJson(std::string value);
This abstract class is the base class, used by all effects in libopenshot.
Json::Value JsonValue()
Generate Json::JsonValue for this object.
void SetJson(std::string value)
Load JSON string into this object.
Saturation()
Blank constructor, useful when using Json to load the effect properties.
std::string Json()
Get and Set JSON methods.
std::string PropertiesJSON(int64_t requested_frame)
This class adjusts the saturation of color on a frame's image.
void SetJsonValue(Json::Value root)
Load Json::JsonValue into this object.
This namespace is the default namespace for all code in the openshot library.
std::shared_ptr< Frame > GetFrame(std::shared_ptr< Frame > frame, int64_t frame_number)
This method is required for all derived classes of EffectBase, and returns a modified openshot::Frame...
A Keyframe is a collection of Point instances, which is used to vary a number or property over time...
Keyframe saturation
The color saturation: 0.0 = black and white, 1.0 = normal, 2.0 = double saturation.