31 #ifndef OPENSHOT_WAVE_EFFECT_H 32 #define OPENSHOT_WAVE_EFFECT_H 34 #include "../EffectBase.h" 40 #include "../KeyFrame.h" 58 void init_effect_details();
88 std::shared_ptr<Frame>
GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number);
92 void SetJson(std::string value);
This abstract class is the base class, used by all effects in libopenshot.
std::string Json()
Get and Set JSON methods.
Wave()
Blank constructor, useful when using Json to load the effect properties.
void SetJson(std::string value)
Load JSON string into this object.
Keyframe wavelength
The length of the wave.
void SetJsonValue(Json::Value root)
Load Json::JsonValue into this object.
std::shared_ptr< Frame > GetFrame(std::shared_ptr< Frame > frame, int64_t frame_number)
This method is required for all derived classes of EffectBase, and returns a modified openshot::Frame...
This namespace is the default namespace for all code in the openshot library.
Keyframe speed_y
Speed of the wave on the Y-axis.
This class distorts an image using a wave pattern.
Keyframe shift_x
Amount to shift X-axis.
std::string PropertiesJSON(int64_t requested_frame)
Keyframe amplitude
The height of the wave.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time...
Keyframe multiplier
Amount to multiply the wave (make it bigger)
Json::Value JsonValue()
Generate Json::JsonValue for this object.